
This fighting system trades complexity for control, with strategy arising from the precise control the player has over the exile's movements. All classes can do this however, those in the Fighter class have many more training options, and more powerful training options, than Healers and Mystics. When running into an enemy, the exile will swing a weapon, if one is equipped. Played in third-person view, the player moves or clicks the mouse in the direction he or she wants the exile to move. Balance and spirit continually recharge.Ĭlan Lord's fighting system operates on a simple bump-to-attack system. Spirit is used by the Healer class when healing self or others, and by the Mystic class and sub-classed Fighters for many of their respective abilities. When the health bar is empty, the exile falls, and cannot move or fight until healed, or giving up and returning to town through Purgatory with a loss of experience. Health is decreased by taking damage, and restored through healing. The total quantity and rate of recovery of each of these can be trained by certain classes through training. There are three quantities determining an exile's status: health, balance, and spirit, tracked through bars in the interface. A sunstone will allow the user to send messages directly to other exiles. Communication occurs through speech bubbles near an exile's sprite, with options for talking, yelling, thought bubbles, whispering, and performing actions. It is not uncommon for exiles to have thousands of ranks. Rather, skills are trained one at a time in small increments known as ranks. Clan Lord does not have a level system with multiple skill improvements per level. a chain to drag fallen exiles to safety). Items are used more for cosmetic purposes (clothing) and access to additional abilities (e.g. In addition to the dangers of the natural island wildlife, exiles must deal with other sentient beings, including the warlike Orgas, the Darshak pirates, the Undine (i.e., undead), and a group of ancient and powerful sorcerers.Ĭlan Lord's battle system is primarily based on character skill choices, rather than the items equipped by the character. Exiles may choose to pursue one of three classes: Fighter, Healer, or Mystic, and may also choose sub-classes for the Fighter class: Ranger, Champion or Blood-Mage. Characters are of seven races: Human, Dwarf, Sylvan, Halfling, Thoom, Ghorak Zo, and The People. Game characters have been exiled by the mad Emperor Mobius to the Lok'Groton Islands for "crimes" against the Empire.
#Clan lord untrainus windows#
The Windows client is also running under Linux using Wine.

Īs of 2006, there are Windows and Java ports maintained by the Arindal development team. Since then player numbers have increased from the previous low player base and it maintains a steady stream of online players. On January 17, 2009, it was announced that Delta Tao would no longer charge monthly fees for play. The game encourages cooperation and community and has only minimal opportunities for player-vs.-player (PvP) activity. The game world and characters' options in it grow with each update. By the end of 2007, player participation dropped below 100 concurrently online.
#Clan lord untrainus mac#
In 2001 it was voted one of the top ten Mac games of all time in GAMES Magazine.
#Clan lord untrainus update#
It was started in the late 1990s and is still going, with a regular update every 4 weeks. Clan Lord is the Macintosh's first massively multiplayer online role-playing game ( MMORPG), made by Delta Tao Software.
